Translate your app into 한국어
Korean · ~80M native speakers
South Korea has one of the most connected, mobile-first and high-spending consumer populations on Earth, with category-leading app and gaming markets. Korean users expect polished, native-feeling products — and Korean culture's global reach (K-pop, K-drama, gaming) means Korean localization also unlocks an enthusiastic international audience.
Korean around the world
Korean is spoken by ~80m native speakers. It is used as an official or working language across 2+ countries and territories.
- South Korea
- North Korea
What you gain from a Korean locale
South Korea is consistently in the global top 5 for mobile-app revenue and one of the largest gaming economies per capita.
Korean consumers adopt new product categories faster than almost any market — a hit in Korea often signals global potential.
Global K-content fandoms create organic international demand for Korean-language UIs beyond Korea itself.
Shipping Korean on Localize.to
One ko locale covers the entire market. North Korea is not a viable commercial audience — ignore any ko-KP distinction.
Use Noto Sans KR, Pretendard, or Apple SD Gothic Neo. Latin-only webfonts render Hangul as boxes — always include CJK fallbacks.
Korean has multiple politeness levels. Consumer apps typically use 해요체 (haeyo-che, polite conversational); formal/enterprise leans on 합쇼체 (hapsho-che). Pick one and apply uniformly.
Korean strings tend to be compact but wrap differently from Latin text. Test list rows, cards and buttons with real Korean content.
Common questions
Polite conversational form (해요체) is the safe default for consumer products. Enterprise and formal contexts use 합쇼체. Avoid casual 반말 in UI.
Modern MT handles grammar well but frequently misses tone and honorific level. Always have a native review — Korean users are quick to spot "translated software" and disengage.
Almost never in UI. Modern Korean writing is Hangul-only for apps, websites and SaaS.
Ready to reach 한국어 speakers?
Create a project, add Korean as a target language, and ship your first localized build today.